4.0-3325 10 years, 2 months ago JIT: fix indexed paired singles (PR #1124 from FioraAeterna)
4.0-3323 10 years, 2 months ago Add hotkeys to select save state slots (PR #1096 from RachelBryk)
4.0-3321 10 years, 2 months ago FrameTools: Set focus on Windows via CFrame::SetFocus (PR #1118 from lioncash)
4.0-3319 10 years, 2 months ago Fix build failing when disabling precompiled headers. (PR #1120 from rohit-n)
4.0-3317 10 years, 2 months ago JIT: support byte-reversed stores/loads (PR #1119 from FioraAeterna)
4.0-3315 10 years, 2 months ago Debugger: make opcode search a bit better (PR #1107 from FioraAeterna)
4.0-3313 10 years, 2 months ago [AArch64] Implement a bunch of integer instructions (PR #1113 from Sonicadvance1)
4.0-3310 10 years, 2 months ago JIT: simpler fallback conditions for load/store float (PR #1101 from FioraAeterna)
4.0-3308 10 years, 2 months ago JIT: change eieio and tlbsync to DoNothing (PR #1123 from FioraAeterna)
4.0-3306 10 years, 2 months ago JIT: implement remaining psq_l/st instruction variants (PR #1100 from FioraAeterna)
4.0-3304 10 years, 2 months ago JIT: add ps_cmp0/ps_cmp1/ps_res/ps_rsqrte (PR #1109 from FioraAeterna)
4.0-3300 10 years, 2 months ago JIT: rename a few constants to be more accurate (PR #1103 from FioraAeterna)
4.0-3298 10 years, 2 months ago XFB Scaling (PR #977 from Sonicadvance1)
4.0-3295 10 years, 2 months ago Show OpenGL or OpenGL ES on Android depending on what the device supports (PR #1122 from Sonicadvance1)
4.0-3293 10 years, 2 months ago Add AArch64 emitter aliases for MOV and MVN. (PR #1112 from Sonicadvance1)
4.0-3291 10 years, 2 months ago Fix AArch64 JIT compiling. (PR #1114 from Sonicadvance1)
4.0-3289 10 years, 2 months ago Fix GCPad::SetMotor() (PR #1111 from Tilka)
4.0-3287 10 years, 2 months ago JIT: fix debug mode (PR #1106 from FioraAeterna)
4.0-3285 10 years, 2 months ago DolphinWX: Fix GC/Wiimote input windows randomly crashing on OSX (PR #1110 from lioncash)
4.0-3283 10 years, 2 months ago windows/qt: add (hopefully) all plugins DolphinQt should possibly need. (PR #1117 from shuffle2)